A game ready old radio based on Telefunken 50's radios, the brand name and logo are from a fake company to avoid copyright infringement. It's intended to be used as a static object (however, it can also be used as kinematic prop) for games with realistic graphics. It has no rig or animation, just the model with its textures. For more details visit the original post of my project https://www.artstation.com/artwork/0RdoV
Includes:
Standard package: (intended for engines with PBR metal-roughness workflow like Unreal 4)
- One optimized low poly model (with clean UV unwrap) in FBX format
- Four 2K texture maps in PNG format (base color, metallic, roughness and normal (DirectX) map)
Unity package: (intended for standard Unity shader, just drag and drop into your project)
- One optimized low poly model (with clean UV unwrap) in FBX format
- Three 2K texture maps in PNG and PSD format (albedo, metallic/smoothness (PSD with smoothness in alpha channel) and normal (OpenGL) map)
- Unity prefab ready to use!
Technical info:
FBX version: 2014/2015
Polycount: 2393 polys || 4758 tris
Texture maps size: 2048x2048 px
Please notify me immediately if the product has a problem, I will try to solve it as soon as possible.
1.1 - Fixed pivot orientation and a minor bug in the metallic/smoothness texture map
1.2 - Added extended commercial license